• Muse

  • Muse

  • Muse

VR game arcade

Immersing fans deep into the world of Muse’s Simulation Theory album

Duration

7 months

Client(s)

Muse, Microsoft

Role

Associate Creative Director

Responsibilities

Creative direction, client and partner management, usability & QA

Overview

A touring VR arcade that accompanied the band Muse's 50+ stop 9-month global tour. I worked with Muse and 2 indie game developers to create a racing, first-person shooter, and rhythm VR game to make fans the protagonists of 3 of the album's biggest singles.

Results

10,000+ games played during tour run

93 million campaign impressions

Won 2x Clio awards including Clio Music Gold

Cannes Lion finalist for digital craft